Quickening locations license board
Do quickenings overlap on the characters 2nd license board? Let say I select all 3 quickenings in Vaans Shikari job, would these quickenings reflect on Vaan's Foebreaker job? Originally posted by fumblebee3 :.
Casurin View Profile View Posts. ALL abilities are shared on the boards. If you know what type of character you want Vaan to be you can look at both License-boards and see what licenses are behind his QuickeningSkills there.
If the license for 50 AP does not have a license behind either boards then simply don't get it. With quickenings and Espers you haev to choose which extra licenses you want to get. Some expers give you virtually nothing, others are key to unlocking some good extra abilities on multiple chlasses.
You can also use this. Then you can select the jobs you have or intend to have for your characters. What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Therese 4 years ago 1. I don't understand, does it make a difference if I buy the cheaper one first?
DCdemonic1 4 years ago 2. Those are the quickenings. There are 4 on each character's board with differing LP costs which you noticed. You can only learn 3. The quickening you learn is the same regardless of which you unlock but some have tiles locked behind them.
The shikari class is the only class that has tiles locked behind all 4 so be care you don't lock yourself out of the best ninja swords by not choosing the LP option if you have a shikari. Lastly, switch out a used character, and bring in the remaining Unused character. This means you'll have three initial charges with which to work,and three characters that can gain the Mist Charge option. As you can see, even if we take the lower estimates, this method will still grant you over ten more Quickenings, and an extra four more Concurrences.
It also leaves a greater margin for getting a lucky streak, where you're given Mist Charge options for several consecutive rounds, and also minimises the effect of a 'dud chain', where it just fails to give you any Mist Charge options.
Using this method, it's possible and quite easy to beat some of the Mob Hunts that are deemed way above your level. Such examples are Trickster, which you can fight as soon as you get to Bur Omisace around level twenty , which will be very very tough to handle without Quickenings; or the Antlion in the Lhusu Mines, which is Usually surrounded by four to six other enemies, all of which will be ten to fifteen levels above you this is also an example of a place where you might aim for a high-levelled Concurrence, so as to clear out his litle friends.
Also note that, by using this method, you'll be able to clear out a swarm of enemies again, think of the Antlion Mob Hunt as an example much easier, as you'll perform a total of six Concurrences. Even if all Six are Inferno, you're still going to inflict around 20kk worth of area damage, as well as take out a huge chunk of the targetted enemy's HP. Concurrence As mentioned before, when the timer has run out, your characters will perform a concurrence.
Following further investigation, and with information from outside sources mentioned below I can now explain how the Concurrence performed is determined. For example, if you perform five level 1 Quickenings and three level 2 Quickenings, you will definitely get Torrent. The Concurrences are listed based on priority. For example, even if you get eight level 1 Quickenings, if you do three level 2 Quickenings resulting in an 11 hit combo , you will get Torrent as a Concurrence, not Cataclysm.
The priority is always with the Concurrence lowest down on the list. If the conditions are fulfilled for Black Hole, then Black Hole will always be performed, regardless of how ever many other conditions you may have fulfilled, as Black Hole has priority over all other Quickenings.
If the conditions for Luminescene are fulfilled, then Luminescence will always be performed unless the conditions for Black Hole have also been fulfilled, as Luminescence has priority over all other Quickenings except Black Hole.
Credit here to Stephen Martin, Tyrel Yuen, Alex Jones, James Burkhardt and Vaan Ratsbane Although each of the concurrences lends itself to an element, like Inferno obviously being fire, they actually deal non-elemental physical damage.
The element simply indicates how powerful the concurrence is, the more basic the element, the less powerful the concurrence. For example, the Fire element is the most basic of the elements, and in most FF games, it is the first element magic and usually the first magic at all that you can learn, whereas something like Dark element, or Holy element is much more advanced, costing more MP, dealing more damage and being attainable only at a later stage of the game.
Also note that Concurrences deal area damage, so sometimes you might want to aim for a better Concurrence, even if it means getting a smaller chain. The reason you might want to do this is if you have activated a Quickening because you have been over run by enemies can happen in the Pharos and in the last areas of the Henne Mines.
See, when you are surrounded by five or six Lv60 enemies, you can often find yourself in the tedious cycle of revive - heal - die, never really managing to deal any damage to the enemy. For this reason, you might want to unleash a Quickening, but remember that you're not really trying to deal massive damage to any one particular enemy, more trying to deal a decent amount of damage to all enemies. In this situation, you might want to take note of which Quickenings you are performing, because getting a 25 chain of level one Quickenings is only going to yield the Inferno Concurrence, whereas even with a chain of only 10 or so Quickenings could easily yield a Concurrence with more potency, such as White Out or Ark Blast.
My recommendations in that situation would be to aim for either Ark Blast or Wind Burst, for the reasons discussed below. Ark Blast The reason I would aim for this is that it only requires a total of 6 Quickenings, and is rather high on the damage scale. It also allows for a variety of different level Quickenings, so you can usually use one of the options made available to your advantage, and you shouldn't find yourself endlessly cycling throught the options trying to get a level 3 Quickening, as you maybe would do if you were looking to perform something like White Out.
Another reason is that, once you have fulfilled the criteria for Ark Blast, you can easily try to upgrade it to an even more powerful Concurrence by simply adding another Quickening of each level, further increasing the damage. WindBurst The reason I might aim for this Concurrence is that again it only requires six Quickenings, and you don't need any level 3 Quickenings to perform it. It is usually best to aim for this one if your MP is somewhat deminished when you activate the Quickening chain, as you won't need any level 3 Quickenings, and so you will have more chance of completing the criteria.
Another reason why this is sometimes the best choice is that, if you don't manage to fulfill the criteria, you will at least be able to fall back on the Torrent Quickening, as opposed to having to settle for Inferno, or sometimes not even acheiving anything. Ultimately the choices are up to you, and you should try to make your own judgements based on how much MP you have, what options you are given at the start, and exactly how much damage you need to inflict to dig yourself out of the situation.
The more priority a Concurrence has, the more damage it will inflict. Get in touch at ebayaccountebayaccount hotmail. Legal Nonsense All work unless otherwise stated is copyright to me, Shaun Arnett, and all rights remain mine. This may be not be reproduced under any circumstances except for personal, private use.
The character that you selected will begin performing whichever Quickening at whichever level you selected. The idea behind chaining your Quickening attacks is that you want to press the button to initiate the next Quickening as soon as it appears and as quickly as possible.
It will become apparent very quickly that the ability to chain Quickenings requires getting extremely lucky sometimes. A special type of attack will occur at the end of your Quickening Chain when you meet certain conditions. In order to activate a Concurrence, your chain will need to have a specific number of Level 1 Quickenings, Level 2 Quickenings or Level 3 Quickenings according to the following chart:.
The higher level Concurrences can be extremely difficult to get, and the fact of the matter is that you will have to get extremely lucky while completing your Quickening Chain in order to activate them.
This ends up being a pain point for many players as there is a Trophy that requires completing every Concurrence. Some tips for completing these requirements are included in the section below. The difficulty in obtaining the Mistwalker Trophy tends to be achieving the higher level Concurrences; mainly Black Hole, but Luminescence and Whiteout can be difficult as well. Here are some tips for achieving this requirement and obtaining the Mistwalker Trophy:.
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